Unicorn

Eternal Event: Shiro Ide Midrange/Super Uniques

OpenUpdated 14 Jun 2026PublicPosted by YoriagamiCreated by Yoriagami
Shiro Ide
Shiro Ide
Unicorn
Dynasty
40
Fate
41
Total
81

Composition

Strategy
27
Holding
18
Personality
18
Follower
7
Item
4
Event
3
Ring
2
Celestial
1
Wind
1

Gold Cost

0
16
2
11
3
9
4
2
6
2
7
4
8
2
9
1
10
7
11
1
12
2
13
2
14
3
15
2
*
3

Notes

Main idea is to just ramp into your uniques as fast as possible. T1- Use the 2x cycles on your stronghold to get as many holdings as possible out for t2 (The record was 34g for t2 in the tourney). T2- Crap out bodies with printed unit kill. T3- Use Hired Killer/Kolat Assassin to deal with any threats, and then swing in (hopefully) with a Rallying Cry. The gold should explain itself pretty well. "Refill this province face up" Luxurious Silk could be cut down if you want a few more personalities, and Seat of Power could be in there, but I didn't really think it was necessary. Celestial/Event wise: Shi-Ten Yen-Wang is reaaallly good with the amount of PK that exists in Eternal and with this deck's affinity for refilling face-up. Wanderers is there to blank BKs and other problems, ATFV can tutor for Min-Hee, Shinjo, Shinsei (to set up the t1 Hantei combo), and Naleesh. Personality: I did an oracle search for Unicorn personalities with 5+ Force and I picked out the ones that said destroy, thinned my deck, or were just really good (looks at Chags, Gaheris). I decided to go kinda heavy on followers since it synergized with the SH (paying 4g for Thunderous Legion! or 6g so I can make my opponent discard two cards) Fortified Cav really worked well for me. Most of the attachments were designed to make my personalities a little stickier, so if there are some cards out there (for some reason I don't have Chags Armor in there) that either have really powerful effects but are expensive [Egg(s) of panku], or have destruction negation, those could also be slotted in easily. The rest of the fate deck is all about PK, stopping blitz and deadly ground. Entrenched works really well with all of the Gatherings/Sneaks/Recon Scouts running around. Only Actions Speak can actually be used for its second ability sometimes, but even when you're not in an honor matchup, you can just proclaim your personality and cycle it. I could probably go down to 1 Caught unawares if your meta isn't as blitz-y. This deck has some problems dealing with a swarm, but it can quickly stabilize with a couple of good flips.